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Leveling Up

Posted: Thu Jul 10, 2025 10:42 pm
by Senkusha
Many role playing games are designed where you as a player begin your character at a novice level, Level 1. However, there is another philosophy: The Hero character. Essentially, you design your character as already the hero, with minimal progression in mind. Have you ever ended up playing a game like this?

I have, on accident. Many of the times when I'd play games, we'd have a blast, but there'd be very little incentive to "level up". This is especially true when creating godlike characters, or one-shot games. I just liked my character as was, and didn't feel a need to level up. Am I strange for feeling this way?

Re: Leveling Up

Posted: Fri Jul 11, 2025 6:02 am
by Demonskeith
I have not played as this, but sounds like an interesting way to play.

Re: Leveling Up

Posted: Fri Jul 11, 2025 8:59 pm
by Ravenfreak
I never played a tabletop RPG like this before, but I bet it's fun to have a super OP character at times! I think it's more fun to level up though, rolling dice to see what stats get increased, it's a thrill!

Re: Leveling Up

Posted: Wed Jul 16, 2025 6:14 am
by Demonskeith
Ravenfreak wrote: Fri Jul 11, 2025 8:59 pm I never played a tabletop RPG like this before, but I bet it's fun to have a super OP character at times! I think it's more fun to level up though, rolling dice to see what stats get increased, it's a thrill!
True, lack that thrill but get to enjoy the long battle with actual enemies.

Re: Leveling Up

Posted: Wed Jul 16, 2025 11:39 am
by Senkusha
The long battles with actual enemies can be achieved using a string of one-shots. This could turn into a campaign, and therefore could introduce some Leveling Up, because most people want a reward on top of just enjoying the imagination at play.