Leveling Up

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Senkusha
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Leveling Up

Post by Senkusha »

Many role playing games are designed where you as a player begin your character at a novice level, Level 1. However, there is another philosophy: The Hero character. Essentially, you design your character as already the hero, with minimal progression in mind. Have you ever ended up playing a game like this?

I have, on accident. Many of the times when I'd play games, we'd have a blast, but there'd be very little incentive to "level up". This is especially true when creating godlike characters, or one-shot games. I just liked my character as was, and didn't feel a need to level up. Am I strange for feeling this way?
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Demonskeith
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Re: Leveling Up

Post by Demonskeith »

I have not played as this, but sounds like an interesting way to play.
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Ravenfreak
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Re: Leveling Up

Post by Ravenfreak »

I never played a tabletop RPG like this before, but I bet it's fun to have a super OP character at times! I think it's more fun to level up though, rolling dice to see what stats get increased, it's a thrill!
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Demonskeith
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Re: Leveling Up

Post by Demonskeith »

Ravenfreak wrote: Fri Jul 11, 2025 8:59 pm I never played a tabletop RPG like this before, but I bet it's fun to have a super OP character at times! I think it's more fun to level up though, rolling dice to see what stats get increased, it's a thrill!
True, lack that thrill but get to enjoy the long battle with actual enemies.
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Senkusha
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Re: Leveling Up

Post by Senkusha »

The long battles with actual enemies can be achieved using a string of one-shots. This could turn into a campaign, and therefore could introduce some Leveling Up, because most people want a reward on top of just enjoying the imagination at play.
--Senkusha, Webmistress
(and ancient game master)
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