Miss about old RPGs
Posted: Fri Dec 19, 2025 11:16 pm
What is one thing you miss about old RPGs that isn't in modern ones?
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I miss that as well too. There's lots of open world games, but you usually just end up traveling via other means. I loved the SNES era of Final Fantasy games, even though they were limited to what could be done controlling the airship in Final Fantasy VI felt amazing!Demonskeith wrote: Tue Dec 23, 2025 7:38 am I miss the more open world exploring and freedom of travel with ships and airships. RPGs these days seem so stuffy.
Nothing more fun coming across a very small town/cave to explore while flying or sailing around.Ravenfreak wrote: Tue Dec 23, 2025 11:55 pmI miss that as well too. There's lots of open world games, but you usually just end up traveling via other means. I loved the SNES era of Final Fantasy games, even though they were limited to what could be done controlling the airship in Final Fantasy VI felt amazing!Demonskeith wrote: Tue Dec 23, 2025 7:38 am I miss the more open world exploring and freedom of travel with ships and airships. RPGs these days seem so stuffy.
I think the keyword here is “grinding for a bit”. The several hours grind can be tiresome. Especially if the regular dungeon enemies are a cakewalk before the boss.Ravenfreak wrote: Mon Dec 22, 2025 9:00 pm I like the difficulty and grinding, I know not everyone likes grinding in a RPG but man it was always satisfying when you would finally beat that boss you were stuck on after grinding for a bit.
I just like most emulation comes with modded cheats or just mods to make things more fun and or challenge.Ravenfreak wrote: Mon Jun 15, 2026 9:15 pm I'm happy emulation exists so we could go back and play the old games and use frameskipping during battles especially in games that we've played numerous times lol. I do miss when most RPGs were turn based due to limitations, but we've been getting new games in that style so they're not gone but most AAA games tend to be hack and slash these days. It was pretty cool to see what devs did back in the day with the limitations of hardware.