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Re: Final Fantasy (Famicom/NES)

Posted: Sat Feb 07, 2026 11:34 pm
by Ravenfreak
The only achievements I'm missing are completing the bestiary, and getting the rest of the treasure. I'm missing one chest in the Chaos Shrine. I'm missing about 8 beasts I think? Thankfully the Pixel Remaster makes it easy to figure out where you're missing chests at, but the bestiary is only accessible from the title screen which is annoying.

Re: Final Fantasy (Famicom/NES)

Posted: Sun Feb 08, 2026 8:58 am
by Demonskeith
Ravenfreak wrote: Sat Feb 07, 2026 11:34 pm The only achievements I'm missing are completing the bestiary, and getting the rest of the treasure. I'm missing one chest in the Chaos Shrine. I'm missing about 8 beasts I think? Thankfully the Pixel Remaster makes it easy to figure out where you're missing chests at, but the bestiary is only accessible from the title screen which is annoying.
Yeah I didn't like where they placed the bestiary, not sure why they would do that.

Re: Final Fantasy (Famicom/NES)

Posted: Sun Feb 08, 2026 10:33 pm
by Ravenfreak
Yeah that's one of the two things I don't care for in the Pixel remaster. The other one is not having the extra dungeons that were in the GBA/PSP port of the game. It would have been cool to see these added to the Pixel Remaster.

Re: Final Fantasy (Famicom/NES)

Posted: Mon Feb 09, 2026 7:39 am
by Demonskeith
Ravenfreak wrote: Sun Feb 08, 2026 10:33 pm Yeah that's one of the two things I don't care for in the Pixel remaster. The other one is not having the extra dungeons that were in the GBA/PSP port of the game. It would have been cool to see these added to the Pixel Remaster.
Wonder why they cut those out, they should have been included.

Re: Final Fantasy (Famicom/NES)

Posted: Mon Feb 09, 2026 8:31 pm
by Ravenfreak
I know right? It can't be too difficult to upscale the dungeons to fit larger screens... But I guess they didn't want to spend too much time on the Pixel Remasters... They were probably just focusing their efforts on the Final Fantasy 7 Remake. :V