I've sat on Savage Worlds for a good six months, because I was initially put off by the many combat modifiers the system has. However, taking a fresh look at the system, I'm finding that I'm enjoying it, for the most part!
The character creation is fast and easy. I really like how you have ...
Search found 77 matches
- Mon Jun 15, 2026 11:09 am
- Forum: Pen & Paper
- Topic: Savage Worlds
- Replies: 0
- Views: 89
- Tue Mar 10, 2026 11:54 am
- Forum: Pen & Paper
- Topic: Traveller
- Replies: 5
- Views: 8546
Re: Traveller
It's really a different path! The character creation might take a little adjusting to, because typically in D&D, you go in with a character concept. In Traveller, you must embrace the Randomness. It's a challenge at first, but, the characters you create can be really in-depth!
Note, that although ...
Note, that although ...
- Fri Jan 02, 2026 1:47 am
- Forum: Pen & Paper
- Topic: Toon
- Replies: 4
- Views: 4381
Re: Toon
Teenagers From Outer Space has a very similar mechanic. No death.
In fact, the game I'm building has this as a feature too. My goal is to put together a silly game with tons of options set within a vast environment.
The problem is that when people hear "role playing games" they immediately think ...
In fact, the game I'm building has this as a feature too. My goal is to put together a silly game with tons of options set within a vast environment.
The problem is that when people hear "role playing games" they immediately think ...
- Thu Dec 25, 2025 1:08 pm
- Forum: Pen & Paper
- Topic: Toon
- Replies: 4
- Views: 4381
Toon
Toon is a game published by Steve Jackson Games, and is very much modeled after Looney Toons. It's a humorous game, where death doesn't exist. This is an older game, published in the 80s or 90s, however. I wanted to mention it, because there's a revised edition coming out next year? New rules will ...
- Thu Dec 25, 2025 12:58 pm
- Forum: Pen & Paper
- Topic: Traveller
- Replies: 5
- Views: 8546
Re: Traveller
I feel that the saturation of D&D in the role playing community is so severe, it's like walking around seeing everything in grayscale. Since I bounced off the High Fantasy genre in general fairly quickly, it's allowed me to look around to see all the wonderful flavors of role playing systems ...
- Thu Dec 18, 2025 1:10 pm
- Forum: Pen & Paper
- Topic: Traveller
- Replies: 5
- Views: 8546
Traveller
This is a classic! Created in the 1970s, along the same time frame of Dungeons & Dragons, Traveller is recognized as the first Science Fiction role playing game, and over the fifty years of it's existence, it's gotten quite a number of revisions to it. There's like five versions of Classic Traveller ...
- Fri Nov 21, 2025 8:07 pm
- Forum: General RPG Chat
- Topic: Would you make an RPG?
- Replies: 5
- Views: 1277
Re: Would you make an RPG?
Nah I think making RPGs (especially video game RPGs) is difficult. Not only do you need to come up with a good story, cool characters and a plot, you also need to program how your characters are going to level up, and how their stats are going to change each time they level up. Not only that but ...
- Fri Nov 14, 2025 11:50 am
- Forum: Pen & Paper
- Topic: Cypher System
- Replies: 6
- Views: 7459
Re: Cypher System
Cypher System sounds like one of those gems you discover by chance and end up loving. I like that it’s not too rigid. You can twist it into any kind of story you want. That flexibility makes it fun, especially when you want something fresh.
After exploring the publisher, Monte Cook Games, it ...
- Mon Nov 10, 2025 1:12 am
- Forum: Pen & Paper
- Topic: Cypher System
- Replies: 6
- Views: 7459
Re: Cypher System
I have a two hour commute via subway and bus just to get to work, and another two hour commute to get back home. Lot's of time to read and watch Actual Plays on YouTube. Someday I hope to get some friends together to actually play some of these games with somebody other than myself.
- Sun Oct 19, 2025 10:26 pm
- Forum: Pen & Paper
- Topic: SHIFT
- Replies: 8
- Views: 7788
Re: SHIFT
What's really cool about this game is that you can make a World Spark. You can rename, add or even subtract the Core Traits from the game! So, like I could just rename Body to Strength, Mind to Focus, and Soul to Charisma, and add a fourth Trait named... Wealth (say the game has a spending mechanic ...